2003: Rules of Play
“B.U.G. designer Salen and Eric Zimmerman—who is, among other things, a CEO of the game-design studio gameLab—have authored one of the most accomplished works in recent game literature, Rules of Play: Game Design Fundamentals. The title is somewhat misleading in that it seems to suggest yet another video games how-to book. Rules of Play is everything but that. Salen and Zimmerman’s ambitions go far beyond a mere manual for game designers or a survey of current information about game development. Nor is it a report on the interactive entertainment industry. One of the most arresting aspects of this book is the rare amalgam of authors’ confidence, ambition, and fervor that exudes from every page. Already on the first page, they state the goal of ‘helping to establish a field of game design proper’ (1). Some 600 pages later, the reader is convinced of the necessity for such a field.”
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